: Schuld
: Min-Maxing My TRPG Build in Another World: Volume 11 Canto I
: J-Novel Club
: 9781718384729
: 1
: CHF 6.00
:
: Fantasy
: English
: 250
: DRM
: PC/MAC/eReader/Tablet
: ePUB

The Fellowship returns home to Marsheim in one piece, but their boss is at the end of his rope in the wake of their last rain-soaked job. Tired of political power plays, Erich decides that it's time to take on what he hopes to be a more typical adventure outside of Marsheim. Of course, given our favorite optimizer's infamous luck, he might just get pushed into finally showing his Fellows what he's truly capable of. Keep your eyes peeled as Erich's adventures continue!

Preface


Tabletop Role-Playing Game (TRPG)


An analog version of the RPG format utilizing paper rulebooks and dice.

A form of performance art where the GM (Game Master) and players carve out the details of a story from an initial outline.

The PCs (Player Characters) are born from the details on their character sheets. Each player lives through their PC as they overcome the GM’s trials to reach the final ending.

Nowadays, there are countless types of TRPGs, spanning genres that include fantasy, sci-fi, horror, modern chuanqi, shooters, postapocalyptic, and even niche settings such as those based on idols or maids.

The scene opened on a magus’s workshop. Each of these bastions of knowledge varied wildly depending on their occupant. There were all sorts, but the unorthodox ones, like Agrippina’s garden-like atelier—which seemed designed to make the average visitor wonder if she hadany desire to research at all—and the bureaucratic office-like space of Lady Leizniz’s were best not taken as standard, as these two were cracked geniuses who could complete complex formulae inside their own heads.

“Oh my... We’ve lost another signal.”

“By the way it vanished, she died immediately. I suppose someone came along to slice off the head after they realized she was a mere fake.”

This workshop had a number of magia inside and, by the look of it, calling it an evil lair wouldn’t be too far from the truth. The walls and floor were cold and lifeless metal of esoteric provenance; the dim purple light, which might have been installed to make the place a sort of darkroom for catalysts, created an unsettling atmosphere; the shelves were lined with specimens too awful to describe, an